﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Win32Import
{
    /// <summary>
    /// RegisterTouchWindow Flags
    /// </summary>
    [Flags]
    public enum TWF : uint
    {
        /// <summary>
        /// Register Window to recieve touch input with no additional flags.
        /// </summary>
        NONE = 0x00000000,
        /// <summary>
        /// Specifies that IntPtr prefers noncoalesced touch input.
        /// </summary>
        FINETOUCH = 0x00000001,
        /// <summary>
        /// Setting this flag disables palm rejection which reduces delays for getting WM_TOUCH messages. This is useful if you want as quick of a response as possible when a user touches your application. 
        /// By default, palm detection is enabled and some WM_TOUCH messages are prevented from being sent to your application. This is useful if you do not want to receive WM_TOUCH messages that are from palm contact. 
        /// </summary>
        WANTPALM = 0x00000002
    }
}
